The method

Six steps.No blind spots.

From your idea to an app your customers can actually use. You know at any moment where the project stands, what comes next, and what you have in hand.

  1. 01Listening and scoping

    We get on the same page

    Before a single line of code, I take the time to understand what you want. What are your goals? Who is going to use the app? On which devices? This conversation is what prevents nasty surprises later on.

    What you have at the end

    A written scope, a price and a deadline.

    45 minutesListeningGoalsPlanning
  2. 02Design and mockups

    We see it first

    Before building, I draw. The screens, the colours, the buttons: you see exactly what it will look like before any of it is developed. You approve, we adjust, everyone is aligned — and changing a mockup costs almost nothing.

    What you have at the end

    Mockups of the key screens, for you to approve.

    1 to 2 weeksMockupsDesignApproval
  3. 03Structure and setup

    We lay the foundations

    The invisible phase, and the decisive one. I put a solid structure in place so the app stays fast, reliable and easy to build on. Like the foundations of a house: you never see them, but everything rests on them.

    What you have at the end

    A project set up, a repository in your name.

    A few daysSolidityRoom to growSetup
  4. 04Development

    We build

    This is where your app comes to life. I build each feature one at a time, mobile or web, keeping you posted as it goes. You follow the progress and test along the way, instead of waiting until the end.

    What you have at the end

    A testable version, updated regularly.

    3 to 8 weeksMobileWebRegular updates
  5. 05Testing and quality

    We check everything

    Before anything ships, I test it thoroughly: several devices, several situations, the edge cases. The point is that your users never hit a nasty surprise. A product that ships is a product that works.

    What you have at the end

    A product checked on real devices.

    A few daysTestingReliabilityEdge cases
  6. 06Going live

    We launch

    The big day. I handle all of it: publishing to the App Store and Google Play, putting the site live, the domain name. And after launch I stay available to fix things and keep the project moving, based on your feedback.

    What you have at the end

    The product live, the source code, ongoing support.

    A set launch dayPublishingStoresSupport

From start to finish

What never changes.

One person throughout

The person who designs it is the person who builds it. Nothing gets lost between two parties, and you never have to explain the context twice.

Regular check-ins

You know at any moment where the project stands, what comes next, and what is left. No three weeks of silence.

The code is yours

The repository is transferred to you on delivery, along with access to the services. Another developer can pick the project up without me.

Got a project in mind?

You don't need to be technical to get in touch. Describe your idea, I'll handle the rest.